Overwatch patch adds map, introduces Season 2 changes, rebalances Zenyatta, Genji and more. By Brenna Hillier, Friday, 2 September callersforchrist.com › Spiele › Overwatch. This change allows Torbjörn to be able to rely on his Overload more often. Genji. Ammo increased from 24 to Developer Comment: As average hero.
Overwatch patch adds map, introduces Season 2 changes, rebalances Zenyatta, Genji and moreThis change allows Torbjörn to be able to rely on his Overload more often. Genji. Ammo increased from 24 to Developer Comment: As average hero. Overwatch-Patchnotes – Dezember Behobene Fehler. Allgemein. Es wurde ein Fehler behoben, durch den Rückstoßeffekte im Modus Frosttau-. Overwatch patch adds map, introduces Season 2 changes, rebalances Zenyatta, Genji and more. By Brenna Hillier, Friday, 2 September
Overwatch Genji Changes Genji today VideoGenji Blade Color PTR Change PogChamp
Genji moved into their monastery in Nepal with Zenyatta as his mentor. At the time of the Overwatch recall , Genji had returned to Japan.
Genji came to Hanamura on the day of his supposed "death" to confront Hanzo, who did not recognize him.
The two fought, and Genji came out on top with the opportunity to kill Hanzo. He did not, instead revealing his identity, forgiving Hanzo, and giving him some words to ponder before vanishing, that the world was once again changing and it's time to choose a side.
Sometime after his confrontation with his brother, Genji met up with Tracer, Mei , and Winston in Paris , saving the scientist from sacrificing himself to Null Sector so that the others could getaway.
He used his sword to great effect in deflecting the giant omnic's cannon shots before slashing off its fingers to enable Tracer to plant her makeshift bomb that snap froze the titan.
After the battle he is seen with the others when Winston announces Overwatch's return, seemingly agreeing to rejoin the organization.
Genji is a cyborg ninja. He wears a metallic helmet with a green line down the front and a gray ribbon in the back.
His mechanical body mostly consists of white and silver armor. In Overwatch 2, Genji now dons a gray hoodie and pants. His cyborg body also becomes more detailed.
He receives his new body while also maintaining half of his normal body, such as face, half of his chest, and left arm. In the past, Genji was a playboy that had been more content with enjoying life than running his family's criminal empire.
After his near-death experience, Genji dedicated himself to demolishing his former consortium. However, he began to have an existential crisis and self-loathing regarding his cybernetic state after his mission.
It was not until he encountered Zenyatta that he made peace with himself. Genji is a faithful and tolerant idealist, forgiving Hanzo for leaving him on the verge of death and still having hope that he can change himself for the better.
At times he shows wisdom, picking up some of the things that Zenyatta has taught him. Despite his hardships, Genji maintains a sense of humor, jokingly calling himself "Green Cyborg Ninja Dude".
He also seemed to enjoy arcade games and ramen before he became a cyborg, as shown by his dialogue at Hanamura.
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Start a Wiki. Do you like this video? Dance a. Pumpkin Carving. Genji Shirt - Men's. Genji Shirt - Women's. As a spectator, watching high-level Genji play is substantially more entertaining than watching something like a double shield meta.
The finals of the Summer Showdown were easily the most hyped and exciting matches to watch in recent memory, all thanks to these Genji buffs. As teams and players slowly began to get used to the Genji changes, counter compositions spung up to deal with them.
Nevertheless, nerfs are incoming, and they have definitely sparked some conversation. The damage might change a few things, but two of the biggest changes from June 16 remained: the increase to the Deflect duration, and the ability to cancel it.
The Deflect buff allows Genji some protection when diving backlines. Previously, if you accidentally Deflected during a Dragonblade, you would have lost 1.
Show More. Facebook Twitter LinkedIn Reddit WhatsApp Share via Email Print. Consider saving Dragonblade until after D. Va has lost her Mech. Once D.
Va's out of her Mech, you have a much better shot at finishing her off; a few Shuriken and a Swift Strike should do the job.
Your mobility will allow you to stay above Reinhardt and out of his reach, allowing you to flank teammates he's protecting or even Reinhardt himself from behind.
While Reinhardt's massive health makes him difficult to kill, your mobility can allow you to always remain on Reinhardt's blind side and pelt him with Shuriken.
You can even Swift Strike through his shield to deal some damage and begin attacking him from behind. If you catch Reinhardt alone, you can get behind him to force him to turn your way, allowing the rest of your team to swarm him and take him down.
If Reinhardt turns around and decides to start attacking you at close range, try to use Swift Strike and Cyber-Agility to keep your distance, as it only takes him a few hammer swings to kill you.
If you have Dragonblade activated, only engage with Reinhardt if he has low health. Otherwise, try to focus on his teammates with lower health. While you normally want to be mobile rather than hiding behind a barrier, sticking with a friendly Reinhardt has its uses.
While slowly pushing with your team or holding a defensive position, you can hang behind his shield and toss Shuriken, only moving out of the shield's safety once you're ready to land a kill with Swift Strike.
If Reinhardt hits a large number of enemies with Earthshatter, they'll be prime targets for you to finish off with Swift Strike, or even Dragonblade if you're so inclined.
Deflect can block Roadhog's Chain Hook to defend yourself or a teammate. Otherwise, neither Roadhog nor Genji have a direct advantage over one another in a close range fight.
Try to consistently jump around him to avoid his Scrap Gun and use Fan of Blades to pelt his body and build up Dragonblade. At a safe distance, you should be able to land successive headshots as he has no way to block your attacks and can't hit you from that distance.
Genji's fairly low damage can be quickly healed back up by Roadhog's Take a Breather. During this time, you'll need to decide whether to stick around and continue fighting him, or to take the opportunity to flee and gain some distance while you have the chance.
If you do get Hooked, while you have a small chance of avoiding Roadhog's follow-up attack, you're most likely going to die, so always be wary and ready to Deflect it.
You can Deflect Whole Hog back at Roadhog, sending him flying backwards and keeping your team safe. If Roadhog has most of his health, try not to activate Dragonblade; not only will he probably survive the onslaught, he can Hook you while you're swinging away and take you out.
Enemies snagged by a friendly Roadhog's Chain Hook will usually be reduced to extremely low health if they survive his combo, rendering them easy targets for you to kill with a Swift Strike.
Wrecking Ball. Winston's Tesla Cannon can't be Deflected and it has a wide range that tracks its target, meaning your mobility and Deflect are useless against him.
You can try to pelt him with Shuriken, but his damage output is about the same as yours while he has much higher health. His Projected Barrier will be very difficult for you to penetrate, and if you try to move through it to attack at close range, you put yourself at risk of Winston's Tesla Cannon.
Even if you try to flee with Swift Strike or Cyber Agility, Winston can use his Jump Pack to chase after you and finish you off, making it very difficult to disengage.
Try to let your teammates battle Winston, or if you must, hit him with Shuriken at a safe distance. Both you and Winston are mobile, so it can serve in both of your interests to travel together and dive on the same opponents.
Provided Zarya has enough charge, the primary fire on her Particle Cannon can make very short work of you.
Your overall damage is low when battling Zarya, but you can keep tossing Shurikens from a distance where Zarya can't attack you back.
Unlike Winston, Zarya's primary fire requires more precise aim, so when fighting at close range, try to jump around Zarya to confuse her and disrupt her aiming.
While it's incredibly risky, you can Deflect Graviton Surge, which can swerve the game completely in your favor. Although Deflect is a powerful tool to turn Bastion's strength against itself, a smart Bastion will stop firing as soon as you use Deflect, so try to do so at close range so it has much less reaction time.
Thanks to your high mobility, you can quickly get behind Bastion and destroy it by attacking its weak spot in the rear with Fan of Blades.
When Bastion swerves around to attack you, that's the perfect time to retaliate with a Deflect and seal the deal.
If you can't finish it off with Deflect, however, you may have difficulty with Bastion; you can use Swift Strike and Cyber-Agility to stay mobile and keep it from gunning you down, but unless you escape around a corner or up a wall, Bastion can finish you off before you get the chance to destroy it.
Heckling it with Shuriken from a distance and from behind corners can help chip away at its health, but its Self-Repair can heal at a quick enough rate to nullify your damage.
If you wish to kill Bastion with Dragonblade, try to wait until it's dead or in Recon Configuration. Bastion's Ironclad will help it withstain a sword swing or two, which will be enough time for it to mow you down, and you don't want to waste your Ultimate's duration using Deflect.
In a Genji vs Genji fight, both of you will have a hard time landing Shuriken due to your vertical mobility.
If you have low health, you can use Deflect to buy time, though keep in mind that the opposing Genji will try to do the same.
Deflect can't block Swift Strike though; if the opposing Genji is near death and is Deflecting, swoop in to finish him off before he can use Swift Strike to flee.
If an enemy Genji is in a group, it's best to prioritize other enemies before him who you can kill quicker and more efficiently. Hanzo's Storm Arrows can prove to be a threat to you at close range, but a quick Deflect can protect you while either killing Hanzo or causing the duration of his Storm Arrows to wear off.
Thanks to your Cyber-Agility, you can close the distance on Hanzo with little time and fight him at your preferred closer range.
Hanzo will attempt potshots with his arrows at close range, but by staying mobile with Cyber-Agility and landing Swift Strikes, you can make quick work of him.
If you don't know where Hanzo is yet, though, take caution; Hanzo is deadly at long range, and he can snipe you before you get close enough to fight him.
It's possible to Deflect Dragonstrike, but the timing is extremely precise. When Hanzo activates his Ultimate, he first fires an arrow, which then transforms into Dragonstrike; you must Deflect the arrow immediately upon the Ultimate's activation.
If you time it right, you'll send Dragonstrike right back at your brother, but if not you'll find yourself on its receiving end.
Hanzo's Sonic Arrow is helpful for keeping an eye on enemies' locations. If you see enemies alone, you can hunt them down and retreat before their allies show up to help them.
Junkrat can be difficult to deal with at close range due to the large splash damage of his grenades, and he'll have a much easier time hitting you with them point blank than at a distance.
If you jump around with Cyber-Agility to avoid the grenades' arcs while pelting him with Shuriken, though, you can handle Junkrat fair enough.
You can quickly close the gap and use Swift Strike and Deflect to deal with a Junkrat trying to heckle you from afar. However, Junkrat can still be risky due to his Steel Trap and Total Mayhem.
His Steel Trap and Concussive Mine combo is especially dangerous, as if you're caught off guard by the Steel Trap, the Concussion Mine will be enough to kill you.
This can be even more problematic if you're caught in his Steel Trap during Dragonblade, which will waste more than half of the duration of your Ultimate while also making you an easy target.
If you kill Junkrat at close range, use Swift Strike to escape from Total Mayhem's bombs. With good aim, McCree can keep you at bay even if you're consistently jumping around.
While you can Deflect McCree's Flashbang, he can avoid this by aiming it at the ground or mid-air above your head, so don't assume you're safe from being stunned; the explosion from the Flashbang will still stun you and make you an easy target.
To counter the stun, try to position yourself in such a way that you will Deflect Flashbang by standing where you believe the McCree will be throwing it.
Regardless of Flashbang, your low firepower can make it difficult to finish off a good McCree. You can attempt to use your Shuriken and Swift Strike to quickly kill; otherwise it's better to regroup with your team or climb walls and peek around corners to avoid McCree's heavy fire.
McCree's Deadeye can be Deflected; not only can this protect your team, but it also has a chance to kill the McCree himself. Just be wary about your activation timing; a wise McCree will know that you will attempt to Deflect him, and can wait out your Deflect prior to firing Deadeye.
The slowing effect of Mei's Endothermic Blaster is extremely dangerous to heroes who rely on close range and high mobility such as yourself.
You can jump around to avoid Mei's Endothermic Blaster and avoid her consistent freezing stream while tossing attacks her way, but the range of her freezing is respectable and as soon as you get caught in it, the slowdown will be enough to cripple you and let her easily finish freezing you.
The best move as Genji is usually to perform a Swift Strike to flee and harass Mei from a distance with Shuriken.
You don't have damage falloff at long range, so as long as you avoid Mei's dangerous icicles, you should be able to deal some decent damage at a distance.
While you can't Deflect the primary fire of Endothermic Blaster, you can Deflect its icicles, and more importantly, you can Deflect Mei's Blizzard Ultimate, which can completely turn the tides in favor of your team.
If Mei tries to block you in an area with Ice Wall, simply climb over them and quickly escape. Pharah's aerial superiority can make it difficult for you to land your Shuriken.
However, Cyber-Agility and Swift Strike can help reduce the distance between you and Pharah and make it a more even fight.
By consistently leaping in the air with Cyber-Agility, you can make it so that Pharah will have a harder time landing her rockets and hitting you with their splash damage.
While waiting for Swift Strike to recharge, you can Deflect a rocket or two back at Pharah. Better yet, if she activates Barrage, all you have to do is activate Deflect and position yourself in front of her, and you can send her rockets right back in her face.
Otherwise, try to hit her with Shuriken headshots and never stay in one place at a time, and you should handle her okay.
Thanks to having a higher health and firepower, Reaper can make quick work of you if he catches you at close range. However, you have much greater mobility than him; Cyber-Agility can allow you to climb away and get vertical distance, or in an emergency you can use Swift Strike to increase the gap.
You can also attempt to Deflect some of his fire, but he'll be ready to mow you down as soon as Deflect wears off so you'll need to Swift Strike away if you want any hope of surviving.
At medium to long range, you have a much better chance against Reaper by firing your Shuriken his way. Even if you don't land headshots, successive bodyshots can gradually rack up damage on him, forcing him to either retreat or meet a gruesome end with a timely Swift Strike.
While Deflect works to an extent against Death Blossom, Reaper's Ultimate outlasts your ability, and its area of effect can still hit you even while Deflecting.
Its large spread also makes it difficult to turn it back on Reaper to kill him, so it's better to just continue attacking with Shuriken or Swift Strike away when he activates his Ultimate.
Just be sure to always keep your distance from Reaper and you should be alright. Soldier: Soldier: 76's Biotic Field helps him manage a prolonged fight against you, when you usually wants to shoot for a quick kill.
While Soldier: 76 doesn't have any way to counter you at close range, he can still outdamage you if he lands his shots.
Deflect his Heavy Pulse Rifle and Helix Rockets at a distance, then use Swift Strike to close the gap and attack him at close range with Fan of Blades.
Be wary that Soldier: 76 can aim his Helix Rockets at the ground to avoid your Deflect, but if he hits an area too close to him, he can suffer recoil damage.
If Soldier: 76 is losing a fight, he will attempt to Sprint away. You can try to finish him off with a long-range Shuriken or a Swift Strike, or you can use Cyber-Agility to climb above and around him to cut him off.
If he gets far enough away, though, it's best to regroup with your team and fight him again later. While you can Deflect Tactical Visor, it will only buy you a little bit of time; unless your team is ready to swoop in and take Soldier: 76 out, it's best to Swift Strike to safety once Deflect wears off.
Sombra can use her Hack to deactivate Deflect and Swift Strike; this will render you an easy target for her team because you can't use Deflect to buy time or Swift Strike to flee.
Cyber-Agility is still active under Hack, so climbing a wall to flee is still possible. Sombra's high fire rate can kill you quickly if she can track most of her shots, jumping around and staying nimble can help you avoid her fire.
If you hear the sound of her uncloaking or the sound of her hacking you, try to get some distance so you're not caught by surprise, or snap around with a quick Shuriken burst to disrupt her Stealth or Hack.
Try not to Deflect her attacks, as she'll take this opportunity to perform an easy Hack on you; if you're in an unfavorable situation, it's better to use Swift Strike to quickly retreat.
If she doesn't manage to hack you, you can harass her at mid to long range thanks to your Shuriken's decreased damage falloff in comparison to her Machine Pistol before finishing her off with a Swift Strike.
Be careful about getting hacked during Dragonblade; you'll retain your sword's impressive power, but losing the ability to Swift Strike or Deflect will make it much harder for you to carve through the enemy team and much easier for them to carve through you.
Hacked opponents will often prove to be easy pickings for you; this is especially true for enemies such as Doomfist, Tracer and Mercy who rely on their abilities to disengage from combat.
While you can combine Dragonblade with EMP, oftentimes a group of weakened enemies will be easily killed just by standard attacks without even needing to use up your Dragonblade.
Try to remain in constant communication with your Sombra; if she calls out weakened targets, try to flank and prioritize them so you can quickly regain Swift Strike.
Keep a lookout for Hacked health kits; when you're constantly roving around the map, it will often be easier for you to heal up at a Hacked health kit than to find one of your Support allies.
You can't Deflect Symmetra's Photon Projector's primary fire since it is a channeled weapon, which can make her a difficult opponent to fight.
Her Sentry Turrets not only deal substantial damage, but also slow you down, making you a much easier target for Symmetra and the rest of her team.
Your Shuriken aren't suitable for destroying Turrets as they have low spread and rate of fire. If the enemy team has a Symmetra, be careful when roaming and make sure you aren't caught by Sentry Turrets.
If you are, try to quickly kill it, and if Symmetra or her team arrive to finish you off, use Swift Strike to disengage immediately so she can't easily kill you.
Unless you're heckling her from a distance, only move in for the kill if she's at low health and you're certain you can finish her off.
It is easy enough to stay far enough from Torbjörn's Turret and harass it with Shuriken. However, your fairly low damage and the inability for Turrets to receive headshot damage means Torbjörn can continue repairing the Turret with little difficulty.
You can Deflect a Turret's fire back at it, but its low rate of fire means that the damage usually won't be sufficient to destroy it. You should only activate Deflect if the Turret is nearly destroyed, or if you want to move past its field of view safely, as otherwise it will track your movements and quickly shoot you down.
Don't assume a lone Torbjörn is an easy Swift Strike target, as once he activates Overload, he can prove to be a sturdy, hard to kill opponent.
When Torbjörn activates Molten Core, use Cyber-Agility and Swift Strike to get away from the ground and Torbjörn's magma as quickly as possible.News Immortals Fenyx Rising DLC Release und Trophäen enthüllt Wm 2021 Kroatien Nigeria Fenyx Rising wird am Pop-up-Werbung ist aufgetaucht. Will noch wer Popcorn?